MacFolklore is a game that quizzes you on the history of Apple and the Macintosh. The original version was released in 1995 and had about 50 questions. MacFolklore II contains over 200 questions including many that were suggested by users of the original game. In fact, you can even add your own questions to MacFolklore by submitting them to KlepHacks from the MacFolklore home page on the web. More information on that below...
PBT operates on the premise that conventional buttons have become boring to users. You see the "OK" button hundreds of times per day. It always looks the same. Even so-called 3-D buttons provide little relief from the monotony. Our research team believes that 3-D buttons are boring because they are air-filled. There's nothing exciting about these buttons.
PBT represents a new frontier in button technology. Instead of 3-D buttons filled with air, PBT buttons are filled with various other substances. The PBT 1.0 spec (which was used in the development of MacFolklore II) specifies that buttons be filled with a creme-like substance known as "Button Goop". This substance is carefully hand-injected into each button to give it the unique sense of feedback when it is pressed by the user. The result is a truly exciting user experience.
The success of early PBT prototypes has opened new doors for the KlepHacks research team. We are currently experimenting with Puffy Buttons filled with gelatin dessert, chocolate pudding, water, jelly, and other substances. This technology will be licensed to developers and is likely to show up in applications soon.
A: My name is Scott J. Kleper. I'm a sophomore at Stanford University, originally from Pittsford, New York. I'm 19 years old and I've been programming Macs for about four years. I've been writing shareware for almost as long. My other programs include NetBots, HTML Markup, HTML Markdown, Jot, and PowerSpaceTabsPlus. All are available from the KlepHacks web page at http://www.printerport.com/klephacks/
Q: Why did you write MacFolklore II?
A: When I was in high school, I wrote a little text-based program to quiz me on vocabulary for my Spanish class. I could easily write new files for each group of vocab words. Shortly after that, I was asked by a sysop of a local BBS to write some sort of online game for his board. I thought that a quiz game about the Macintosh would be a good idea, so I started to adapt my Spanish program, called Grade A, to an online BBS program. That project never happened, but a few years later, I revived the program and made it a stand-alone game called "MacFolklore". That was in early 1995. I've gotten a lot of feedback, and written many more programs since then. MacFolklore II was written from scratch and includes many questions available only to registered users of the original program. MacFolklore II retains the low shareware price of $5.
Q: Isn't there some game from MacUser...?
A: A few months ago, I was contacted by Owen W. Linzmayer, author of "The Mac Bathroom Reader." He told me that he was hired by MacUser to write 1000 questions about the Mac for a game they were working on he asked for my help and I allowed him to use around 200 questions from MacFolklore. A little while later, MacUser delivered a game called "You Don't Know Mac" to their subscribers that turned out to be pretty similar to MacFolklore. Their version is pretty good, but it doesn't support the new "Puffy Button Technology" and is somewhat hard to find. And that is all I have to say about that.
Q: Where did the questions come from?
A: Most of these are questions I thought up after reading several books about the Mac in 1994, when I seemed to have a lot of free time. Many were suggested by beta users of the original MacFolklore and users of MacFolklore. I highly encourage users to suggest questions for addition to the MacFolklore quiz banks. You can do that at http://www.printerport.com/klephacks/folklore.html
Q: How can I add my own questions?
A: If you register MacFolklore II (for only $5, what a bargain!) I'll send you instructions on how to write your own questions file. It's actually quite easy. You'll also get a special version of MacFolklore that allows you to select custom files as well as the latest versions of the questions files.
Q: Can I use questions files from the original MacFolklore?
A: Yup, just rename the files "mac" or "apple" and they should work just fine. There are a couple of files floating around the net that users have created for use with MacFolklore. Many of their questions are now a part of the full distribution.
Q: What's the "Grade A testing engine"?
A: When I wrote the precursor to MacFolklore that tested me on Spanish, I called it "Grade A". It used a pretty simple testing engine to quiz me on vocab. That engine has gone through intense modifications and it now a fairly versitile and very efficient C++ interface for any type of quiz game. If you're writing such a program, feel free to contact me for tips on some stuff to consider when writing a quiz game.
Q: I work for a user group, CD-ROM publisher, or magazine. Can we give out your program?
A: If you're going to be distributing it electronically or on disk, you may distribute MacFolklore II without notifying me. However, I still request that you send me a quick note letting me know where it's going to be distributed. If you are going to write an article or review of MacFolklore II, I really really really want to read it. Please please please send me a copy of the article. If you're going to be distributing MacFolklore II on a CD-ROM, you must notify me first. I will generally grant permission for distribution, but I want to know which CD it's going to be on. Send permission requests, reviews, etc. to:
Scott J. Kleper
Attn: MacFolklore II
klephacks@kagi.com
134 Caversham Woods
Pittsford, NY 14534-2834
USA
Q: What's going to happen to MacFolklore in the future?
A: I'm going to continually update the questions file with corrections and suggestions from users. You can add questions by sending me email or going to the MacFolklore web page. Registered users of MacFolklore II will get the latest versions of the questions file.
If you do decide to register MacFolklore II, you'll get the latest versions of the questions file, including questions added by me and other users. You'll also receive a special version of MacFolklore that allows you to create your own tests on any subject.
Registration costs $5 for a single copy. If you are a registered user of the original MacFolklore, send me email and I'll hook ya up with the new version for free.
The prefered way of registering is to send me a check directly. Make your $5
check payable to Scott J. Kleper and please include your email address if possible. I can also take traveler's cheques, money orders, and international money orders in US dollars.
Send checks to:
Scott J. Kleper
Attn: MacFolklore II
134 Caversham Woods
Pittsford, NY 14534-2834
USA
The alternate way of paying is through the Kagi shareware payment service. Paying through Kagi allows you to use a check, credit card, or electronic payment. To register through Kagi, just double-click the "Register KlepHacks" program that came with MacFolklore II. If you didn't get the Register program when you downloaded it, it is available from:
ftp://htc.rit.edu/pub/register-klephacks.hqx
Again, please include your email address so that I can send the registered version to you as quickly as possible.
Kagi also now offers a way to register electronically through the web. More information is available at http://www.printerport.com/klephacks/register.html
One last thing about registering. I really appreciate it when people send comments about and suggestions for the program. I read them all and if you supply an email address, I'll probably contact you. If you use the Kagi method, you can still send comments.
If you have any questions, feel free to send me mail at klephacks@kagi.com
I'd also like to thank Courtney Clark for moral support, and the guys on my hall for getting me away from the computer once in a while. I'd also like to thank my mom. Thanks, mom!
No warranty is included with this program. Use it at your own risk. There are no known bugs with this program. However, the author is not responsible for any problems caused by it. The author is not responsible for the accuracy of the questions that come with MacFolklore II.
This program may be included in online file areas and archives. It may be distributed through user groups and shared with other users. CD-ROM publishers MUST contact me at klephacks@kagi.com before including MacFolklore II on a CD-ROM product.
If you would like to review MacFolklore II for an online or traditional magazine, please contact me so that I can see a copy.